#include
int main() {
int arr[5]; // Declaration of a one-dimensional array of integers with size 5
// Assigning values to array elements
arr[0] = 10;
arr[1] = 20;
// Accessing and printing array elements
for (int i = 0; i < 5; i++) {
printf("arr[%d] = %d\n", i, arr[i]);
}
return 0;
}
#include
int matrix[3][3]; // Declaration of a two-dimensional array of integers with size 3x3
// Assigning values to array elements
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
matrix[i][j] = i + j;
}
}
// Accessing and printing array elements
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++ {
printf("matrix[%d][%d] = %d\n", i, j, matrix[i][j]);
}
}
return 0;
}
#include
int threeDArray[2][3][4]; // Declaration of a three-dimensional array of integers with size
2x3x4
// Assigning values to array elements
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 3; j++) {
for (int k = 0; k < 4; k++) {
threeDArray[i][j][k] = i + j + k;
}
}
}
// Accessing and printing array elements
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 3; j++) {
for (int k = 0; k < 4; k++) {
printf("threeDArray[%d][%d][%d] = %d\n", i, j, k, threeDArray[i][j][k]);
}
}
}
return 0;
}